Hey ParaNorman, nice palette.
ParaNorman’s color choices are mostly informed by light and the colors chosen to light a scene. Setting up the film with natural daylight tones and natural light (all dull, warm, crisp color choices… nothing is particularly exciting in hue, Norman’s red hoodie is even dulled and greyed) the colors that come later really make a scream. The very first scene of the film begins with Norman watching a film about zombies. This is where the film begins the formula, even before setting up the real world and sets the tone for the use of these colored lights, “mood lighting”. A useful trigger so we as the audience know what to pick out as unnatural and horrific. The pinks, greens, reds become great elements to creating the look and tone of the film as it progresses through zombie-time. And as if reflective light wasn’t enough, the film’s villain is a great ball of light. In muted flashbacks, this light is explosive and creates an interesting balance of white in a monotone, washed out, grey world. During the final battle, even in the present time of Norman, the villain’s light is unreal, depicting a great deal of emotional fury and menace, all represented by a blinding green-hued beacon.